View ports
Arbitrary structure, velocity field and emissivity
Change viewing direction
Free-form and Shape view ports
Camera rotation vs. object rotation
Zooming and panning
Load observed image to background
View port options dialog
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3D Module video playlist on YouTube.
Click on "Playlist" at the bottom of the video for access to individual lessons. |
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Objects 1
Create objects
Objects tree, tree folders
General object properties, properties of multipe objects
Primitive tab |
Objects 2
Move, rotate, scale (interactive and via modifiers)
Modifier gizmos
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Objects 3
Coordinate systems (world, local, gizmo)
Options menus for world and local coordinate system
Vertex manipulation (select, move, scale rotate) |
Objects 4
Fields tab
Velocity modifier
Velocity vector visualization
Flow line visualization |
Objects 5
Species (general handling)
Set up species in the Physics Module
Assign a species to an object
Multiple species on a single mesh object |
Objects 6
Boolean objects
Join objects
Subtract objects from each other
Import objects from other projects |
Modifiers 1
Density (Temperature, Pressure)
Access from Physics Module (variable mapping) |
Modifiers 2
Velocity (Quick, Custom, Analytic)
Velocity field types (Radial, Rotation, Custom, etc.) |
Modifiers 3
Geometry modifiers (Squeeze, Shell, Size, etc)
Transform modifiers (Translation, Rotation, coordinate systems)
Vertex (Local coordinate system) |
Modifiers 4
Copies of modifiers (instance and copy)
Combine modifiers (replace, add, scale)
Hydro modifier |
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